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Create Your Own Virtual Worlds in VR

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Artists, Designers, VR Enthusiasts, ever wanted to build your own virtual gallery, fantasy environment or illustrated digital space? Join us

Create Your Own Virtual Worlds

Design immersive 3D experiences that others can explore in VR

Free Two-Part Intensive VR Workshop

Workshop Schedule (Two-Part Intensive)

  • Part 1: Thursday, February 26 | 6:00–8:30 PM
  • Part 2: Sunday, March 1 | 11:00 AM–1:00 PM

Ever wanted to build your own virtual gallery, fantasy environment, or interactive digital space? The Public Art Futures Lab presents a hands-on, two-part intensive where participants will learn how to design and publish a fully navigable 3D world that can be experienced in virtual reality.

Led by experienced artists and technologists Drew Pearson of XR Dojo and Dan Flores of Vector Maestros, this workshop introduces tools and workflows for creating immersive environments using Spatial, a platform that allows artists, designers, and creatives to build shareable VR spaces without needing advanced coding skills. You bring a laptop – we provide VR headsets!

This workshop is designed to meet participants where they are:

  • Beginners will gain a broad foundation and walk away with a completed virtual space
  • More experienced VR or digital artists can use the time to focus deeply on a specific project or idea

Possible projects include:

  • A virtual gallery to showcase 2D or 3D artwork
  • A playful or narrative-driven world (fantasy landscapes, imagined environments, speculative spaces)
  • A custom VR room designed around illustration, animation, or sculptural forms

Workshop Schedule (Two-Part Intensive)

  • Part 1: Thursday, February 26 | 6:00–8:30 PM
  • Part 2: Sunday, March 1 | 11:00 AM–1:00 PM

⚠️ This is a two-part workshop. Participants are expected to attend both sessions.

Location

Public Art Futures Lab
Underground Atlanta
88 Lower Alabama Street SW
Atlanta, GA 30303

What to Expect

  • Day 1 focuses on overview, inspiration, and world-building fundamentals
  • Participants will explore example VR environments and begin designing their own projects
  • Most of the work will happen directly on your laptop, with facilitators providing guidance and support
  • Day 2 focuses on refinement, testing, and experiencing worlds in VR

The Public Art Futures Lab will provide VR headsets for participants to test and experience their environments. If you own a VR headset, you’re welcome to bring it.

What You’ll Need

  • Your own laptop (required)
  • A Spatial account (instructions will be sent ahead of time)
  • Optional: your own digital assets (images, 3D files, illustrations), or you can use provided assets

Pre-workshop information will be shared in advance so participants can arrive ready to focus on making.

Who Can Attend

  • Ages 13+ to 100+, curiosity required!
  • Artists, designers, technologists, students, educators, and curious beginners
  • No prior VR experience required

Facilitators

XR Dojo (Dan Pearson)
A technology leader with over 20 years of experience in multimedia, educational technology, and interactive development, specializing in VR gaming and immersive learning environments.

Vector Maestros (Dan Flores)
A multidisciplinary artist with 20 years of experience in graphic design, web development, vector illustration, concept art, and traditional arts.

Registration

🎟 Free - Registration Required, must attend both classes
🔗 Register at: events.PublicArtFuturesLab.com